Dial In Dith From Gigaverse On 80K Paying Players In A Bear Market

Gigaverse founder Dith breaks down building a crypto-native social MMO, why they chose a stable in-game currency (Gigabit), agentic AI features, and an IP-first growth play.

Key Takeaways

  • Gigaverse reports 80k+ paying players, ~ $9M early marketplace volume, $2M oversubscribed funding, and 300k+ YouTube subscribers fueling organic discovery.
  • Gigabit is a stable in-game currency separated from tokens to avoid volatility, OTC pitfalls, and investor-driven monetization tied to team vesting.
  • Agentic AI companions play on users' behalf via messaging, handle progression, outperform some players, and free time for earning, creating, or socializing.
  • IP-first strategy centers GigaNoob as a standalone asset; the team favors storytelling and organic growth over heavy ad spend to drive long-term conversions.
  • They run pay-to-enter experiments with ~ $100k prize pools (team + buy-ins) to seed Gigabit, test self-sustaining reward models, and iterate economy design.
  • To hedge crypto cycles they build IP, tech, and the MMO incrementally, expecting low conversion rates but aiming for scale and long-term player retention.

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Dial In Dith From Gigaverse On 80K Paying Players In A Bear Market

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